Let’s innovate and transform together.
Violeta Ivanova
A dynamic leader in Research and Development, with expertise in service digitalization and gamification.
Holding a strong foundation in Healthcare as a Physiotherapist, combined with a passion for building development opportunities in business and the local game dev scene.
Qualifications
Education
Bachelor of Physiotherapy (2017 - 2020)
Satakunta University of Applied Sciences
Courses and Certificates
Exergaming 5 ECTS - KAMK
Life Technologies - 4 ECTS - SAMK
Resident Assessment Instrument - THL
Workplace supervisor and assessor - Sataedu
Professional experience
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Post-operative (trauma) rehabilitation.
Rehabilitation center Kunnonlähde, Kankaanpää
Complex multiprofessional rehabilitation of neuroogical and neuropsychiatric clients, as well as occupational rehabilitation for returning to work force and secondary prevention.
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Digikulta (2023) - Palmgren and Sataedu
ESR-funded project coordinated by WinNova, whose part-implementers are Sataedu, Satakunta University of Applied Sciences and the City of Pori, Palmgren Conservatory. The main goal of the project is to improve the digital skills of cultural and event industry operators.
World Health Innovation Summit (2021-2022)
Motivational health promotion and rehabilitation strategies development for Esports athletes through gaming.
Gamification+ UK Gameful Leadership Guild (2020 - 2022)
Peer-to-peer networking, problem solving real day-to-day challenges, webinars and workshops. An opportunity to reflect, plan and commit to an action plan.
Dell Canada: Girls Who Game (2020 - 2021)
Part of the equity task group "Women Leading Innovation in Esport and STEM".
Satasport: Campus Mowe TeleHealth (2020)
Development of telehealth solutions for SAMK staff and students on all campuses, integrated with the current CampusMowe service.
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Pori Entrepreneurship Society ry - Co-Founder and Chairman.
Developing business-related events and services to improve Satakunta's development opportunities. In cooperation with SAMK, Prizztech, Sataedu, Robocoast, other organizations and small to large businesses.
IGDA Finland - Hub Lead of the Pori branch.
Development of the gaming industry in Satakunta through showcase events, game jams, youth work and promoting good practices in career development and wellness.
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Wellness, injury prevention, performance coaching, team development strategy and other consultancy services for Esports players, teams, educational institutions, hobby organizations, and game development professionals.
Recommendations
Do you need a Violeta for your team?
Or maybe you have an idea you’d like to brainstorm?
Get in touch.